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Gurk (and Gurk II)
It was the mid-80s when Ultima IV hit my home computer. I had just started writing computer software to make a little money and purchased this game in part because I thought Ultima III looked and sounded (it had a great audio track) cool. And I played Ultima IV for months jotting little notes on wrinkled up scraps of paper to help me remember my quests, where nightshade (a spell ingredient, if I
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